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Descrition of simairport
Descrition of simairport













descrition of simairport

Sections on the grants UI now better fit their content mostly removing scrolling on the track list and the track description. The save game UI will now use your last save name even if you expanded your airport. We went ahead and tweaked some of the UI, notably three smaller changes: Will go to the kitchen and open the kitchen's overview when clicked. Kitche problem: Sometimes we miss an object or don't remember to get stock into the kitchen, this notification will let you know when an order could not be fulfilled. Will open the transports and deliveries section when clicked. Transport Capacity: Lets you know when the transport capacity has been reached (and passed) and pax may not be able to get to your airport. We've added some smaller notifications to help you in day to day gameplay or just show you something that may get missed for a veteran player or a new player doesn't know about.

descrition of simairport

Based on your feedback, in the forums & during live-streams, we went ahead and removed this restriction completely for both roads and road ramps!

descrition of simairport

With underground roads not being able to tunnel under existing structure we hit one of these challenges that just didn't fit. Usually, this would be a small point but we wanted to share that this one is a point where you guys changed our minds! When adding a new feature we try to make it some challenge or add some gameplay relevant aspect to it, it should always be a task to work with but we're not always right on making that "task" fun. Roads can now be placed underground and can tunnel under existing structures. This way you can combine remote bus gates and remote walking gates all on one terminal front! Be sure to share a screenshot of your layout with us! One building idea from our side: You can put these walking gates just a little further than you'd usually place a terminal gate and add remote bus pickups. You can use Sidewalk, Crosswalks, and any modded material that is set up for usage in the secure area (check the Workshop and take a look at the flooring mods).

descrition of simairport

Once switched just connect the gate's "terminal side" to a door in the terminal. You'll get different requirements for both and the game only displays the problems for the current mode. To switch the mode just click the gate and select the "Switch Mode" button. This is now possible! Remote gates can now be switched between the bus mode (having a road in front of them) and walking mode (having a sidewalk in front of them). If everyone is catching their flight, you can maybe even raise the prices of your tickets.Sometimes you may want your terminal to be small and have several gates in front of it - all reachable by walking from the terminal to the gate - just like the low cost airlines often do! Your flights should arrive on time and leave on time. Always make sure that your paying customers are satisfied. SimAirport offers over 16 different Aircraft and 15 Airlines that all feature stunning high-quality textures and over 15 research items that you can obtain to improve expansion, transit, reporting, and more. But, when you have over 10,000 customers, a lot of problems arise. With only 2,000 people, making arrangements isn't such a difficult task. The first airport is going to be easy and should help you get to know how the game works. One little mistake could end up costing you a lot more than you bargained for. SimAirport offers complex simulated gameplay that makes each detail important in the grand scheme of things. The Sandbox Mode just gives you all the tools you need to create some form of artistic masterpiece out of your airport without needing to worry about money.ĭesign your architecture well, make an efficient bag handling system, take care of the fuel systems, the runways, the gates, the hangers, and the service vehicles. Career Mode is for those of you that want to challenge yourself and try to create an amazing international hub that is both efficient and also profitable. It was developed and published by LVGameDev LLC on March 7th, 2017.Įverything is in your hands, you are the one that controls every aspect of your airport as you decide the cruise-altitude decisions, what staff to hire, which airline contracts to sign, and so on. SimAirport is a management/building/simulation video game about building and managing your airport, international hub, or even a regional conglomerate.















Descrition of simairport